From August 26 to 29, the Serbian delegation is presenting itself to the international gaming community at a booth in the business area of the trade fair in Cologne. The booth serves as a space for establishing new business contacts and as a central meeting point for companies, partners, and representatives of the Serbian Video Game Industry Association, the organizer of Serbia’s participation.
Serbia is represented in Cologne by companies from various segments of the domestic gaming ecosystem, ranging from video game development and publishing to specialized services for the global industry.
The delegation includes studios and companies engaged in developing games for PC, mobile, and VR platforms, as well as co-development and outsourcing, alongside the production of 2D and 3D art, cinematics, and other visual content. Also represented are companies specializing in localization, testing, voice-over production, narrative design, video and audio post-production, as well as the development of complete gaming solutions for both their own and client projects.
Part of the domestic offering also consists of platforms and services focused on marketing and connecting gaming studios with content creators and international audiences. In this way, the delegation showcases a broad range of expertise and services—from the creative and technical development of video games to their production, promotion, and support in reaching global markets.
This year’s participation at Gamescom confirms that Serbia’s video game industry is increasingly establishing itself as a cohesive and internationally competitive scene.
Particular emphasis will also be placed on promoting DevGAMM For the Win!, the largest international event dedicated to video game development to be held in Serbia to date, scheduled for September 29–30.
Source: CCIS