Escape room, which enables learning computer science through educational games on the Minecraft platform, received support last year through the "Digital Expedition - Challenge" contest. For the second year in a row, this competition implemented together with the Institute for the Improvement of Education and Training (IIET) and the Institute for Evaluation of the Quality of Education and Training (IEQET) within the "New Literacy" program jointly implemented by the American Agency for International Development (USAID) and Propulsion. The Escape Room project has now won its place in the finals of the international competition for the best innovative solution in the field of teaching and learning in the competition of 800 received applications from more than 50 countries of the world.
Source: Digital Serbia Initiative